Fast Facts
Name:
Star Wars Galaxies
Acronym:
SWG
Developer:
SOE Austin
Publisher:
SOE
Release Date:
7/9/03
Country:
USA
Genre:
RPG
ESRB Rating:
Teen

Star Chart: Endor System


Serving Planet Endor

Hostile targets in this area are Tier 4

*** Restricted Space: The Empire has restricted Endor space to Imperial traffic, approved civilian material suppliers and approved civilian scientists. All other traffic is prohibited from the area.

 

Main Space Stations

 
Position
Allegiance
Inhabitants
Hostiles
Endor Station -5270, -1500,
5200
Neutral Heavy
Freighters,
Imperial,
Trader
Freighters,
Trader's
Bodyguards
3-5

Serving the Imperial Research Station on Endor, this space station can provide emergency repairs or clear you for landing on the planet.

Pilot missions available at Endor station:

Imperial and RSF pilots that are at least midway through their Tier 3 training can contact the station commander for pilot missions).

Captain O'in Tiellord of the Trader's Guild has been sighted in the area.

Battle Stations (PvP)

 
Position
Allegiance
Inhabitants
Hostiles
Imperial Claw Station 6000, 4300,
5400
Imperial
Hutt,
Imperial
3-5

*** Imperial Access to Kessel and Deep Space

This Imperial Station can grant access to a hyperspace route to deep space. This route was previously classified by the Empire, but the increase in Rebel attacks have forced them to open up access to deep space to all pilots.

Instructions: To travel to Deep Space (PvP), approach the Imperial Claw Station and target it with the 'c'. Proceed to then communicate with the station, by typing /comm in spatial chat.

Empire's Station I 5700, -6400,
6200
Imperial
Imperial
5-10
Empire's Station II -5200, 6600,
1900
Imperial
Alliance,
Imperial
15+

Pilots wishing to declare for battle and engage the enemy should proceed to their faction's base of operations to declare.

Go to battle stations by closing to within 1000 meters of the station. Target the station by pressing "c" and open up a communication channel with the recruiter by typing /comm in spatial chat (This will Declare you for PvP combat).

Hyperspace Routes

 
Position
Allegiance
Inhabitants
Hostiles
Red Sin Chimaera
Hyperspace Quadrant I
690, -3450,
-4550
N/A Black Sun 3-5

Lurking inside the cover of the Red Sin Chimaera Nebula, the Death Watch wait silently, striking at the last moment in hopes of a successful kill. Most think of them as animals, feasting upon the helpless to survive. Although a fair distance away, the Red Sin Chimaera quadrant entry point can give a traveler a run for his money.

Ikito Elfwannabe has been sighted in the area. Imperial pilots should apprehend on sight.

Area D-435
Hyperspace Quadrant II
-2050, 2200,
3750
N/A Alliance,
Trader's Bodyguards

5-10

Little to nothing is known about the quadrant. It is uncharacteristic and safe for travel. It would be best, however, to keep navigation computers alert for unexpected enemies in the area.

This hyperspace point is the closest to Endor Station.

Empire's Justice
Hyperspace Quadrant III
-6800, 4275,
-1800
N/A E-70 Engineer
(Jillion Bolts Co.),
Contraband Inc.
Transports,
Imperial
15+

To those not belonging to the Empire's ranks, the Empire's Justice quadrant could be viewed as highly dangerous. Travel here is not recommended unless the traveler is on the best of terms with the Empire.

Alliance Pilot warning: Imperial Pilot Saper has been assigned to the patrol the area.

Durillium Sea
Hyperspace Quadrant IV
5600, 2600,
3850
N/A Hutt, Imperial 5+

The Durillium Sea is a vast expanse of virtual nothingness. The quadrant is relatively safe for passing travelers and welcomes expansion.

Points of Interest

 
Position
Allegiance
Inhabitants
Hostiles
Declorian Territory 6500, -7000,
-340
N/A Alliance,
Blacklight
Pirates,
Zynt'aia
Spice
Guardians
5-10+
Zynt`aia Spice Guardians terrorize the Declorian Territory with a fierce fist. Often times, unless business is mentioned, the Spice Guardians are not open to having visitors.
Linear Miasma -680, 920,
550
N/A Imperial,
Scientist
Bodyguards,
Scientist
Researchers
10-15+
Frequented by the Linear Miasma Scientists, the nebula provides a wealth of information and research for the lone band, belonging to the Endorian Researchers Guild. The scientists prove to be a friendly bunch time and time again despite the presence of the Spice Pirates, the Zynt`aia Spice Guardians, of whom reside nearby.
Onyx Beacon 6030, -1900,
1500
N/A Blacklight
Pirates
5-10
Home to the Blacklight Pirates, the Onyx Beacon serves as an origin for "seedy" business. Little else is known about the Onyx Beacon as it is jealously guarded by its inhabitants.

Alerts

Unidentified Combat Zone -1400, -2200,
-4600
N/A Alliance,
Imperial
5-10
Unidentified Combat Zone -4600, -3700,
-450
N/A Alliance,
Imperial
5-10
Unidentified Space
Station and
Hyperspace Route
-6800, -6200,
230
N/A   5-10
Imperial, Peacekeepers (S.A.T. Artisan Sect) sighted in the area.
Unidentified Pilot -6800, -6200,
230
Imperial Hawo Okec
(Imperial Pilot)
 
Unknown Hyperspace Route -4600, -1800,
-6450
N/A   10-15+
  Imperial Gunboats, Decimators, Bombers and Fighter Escorts sighted in the area.

Mining Station
 
Position
Allegiance
Inhabitants
Hostiles
RSF Outpost 1100, -970,
2750
Neutral Imperial 3
Welcome to the Miners Alliance! Many space mining guilds have banded together to provide you the best service for purchasing your asteroid resources. All of our mining stations have courteous traders standing by, so don't waste time with other services! Let us be your mining wholesalers.

Simply dock with the station and contact us. We'll have someone contact you right away to purchase your resources! (Close to within 1000 meters of the station, Press C to contact us and type /comm).
Asteroid Resources
Known asteroid resources have been located in the following areas:
Icy Asteroid I -3300, -5350,
-6350
N/A Imperial 3+
Icy Asteroid II 5100, -5900,
-600
N/A Blacklight
Pirates,
Zynt'aia
Spice
Guardians
5+
Icy Asteroid III 520, 1200,
1050
N/A Scientist
Bodyguards,
Scientist
Researchers
5-10+